Scripting Editor

Does anyone know where Unity get’s its editor list from in the Preferences screen? I’ve noticed on my Windows system it lists "Visual Studio 2008, Visual Studio 2010, MonoDevelop (built-in), Sublime Text 2, and “Browse…”. It doesn’t list Visual Studio 2013 (which is also installed). On my MacOS system, it only lists MonoDevelop (built-in), and “Browse…” - no Sublime Text 2, though that is installed.

More just a curiosity than anything else, though it would be nice to be able to select VS 2013…

Just choose browse, then browse to the Visual Studio 2013 folder and pick devenv.exe. It will then show up in your list as Visual Studio 2013. I’ve been using the RC. Installed but haven’t tested Ultimate RTM yet… but it seems to work great. Only issue is that occasionally Unity will decide to still open MonoDevelop instead of Visual Studio and a lot of times clicking a warning or error in Unity will open the file in Visual Studio but won’t jump to the line in question. Other than that, it’s far superior to MonoDevelop and CodeLens even works well with your Unity projects.

nvm, Dustin was faster.

Thanks. I’m more curious about why Unity doesn’t have this in the list automatically though. It seems to “detect” 2008 and 2010.

And sorry - I meant 2012, not 2013.

Well probably it knows what to look for for the older ones, but since 2013 wasn’t around when they last updated that part of Unity it doesn’t show up in the list yet.