Scripting FBX Exports

Hi. I’ve got a situation where I want to export FBX files from within my game to a Saved Files folder. I’ve added the Unity FBX exporter package but can’t find anything in the documentation about using this through script. Anyone know how I would go about doing this please? Thanks in advance.

Exporting via C# is under the Scripting API section of the documentation.
https://docs.unity3d.com/Packages/com.unity.formats.fbx@4.1/api/index.html

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I didn’t see that… thanks! :slight_smile: