Scripting for object follower/facer?

I imagine it being quite simple, but how exactly do i script to get objects/items to follow the player/camera of the player everywhere they go, for a brief example of what gibberish i’m speaking

i mean this Delver Update 12! [Delver] - YouTube
The 2D objects on the floor are following the camera per frame, could someone explain to me how this is achieved/ the script of doing this?

It is quite simple indeed, unity has a built-in method for that… Searh about this: Look At - Unity Learn and perhaphs you may add it constraints so it doesnt move wherever it wants. Constraints: Unity - Manual: Rigidbody component reference

And try to be more relaxed your post has been hours only ;D