scripting for tekken type game .

Could any one help me on scripting for a tekken type game … hav all the animations but unable to code the fighting part… how one player will respond to the actions of other player.

I’d suggest posting in the collaboration forum.

Before you do that read the collaboration posting guidelines, and have a GDD, and perhaps some images and comprehensive information about the game.

The better your post, the more likely you will find help.

Hi, well it’s not a full deploy-your-fighting-game-just-by-copy-pasting-this-code, but I put down a lengthy list of tips techniques I found during the development of my game (2.5D fighting game). You can find it here :

http://forum.unity3d.com/threads/19299-fighting-game-Kinetic-Damage?p=131404&viewfull=1#post131404

Also, seeing you completed the animations (which is the biggest work in producing a fighting game) but didn’t start to think about any script yet, I have to warn you that as opposed to common thinking, coding a fighting game is really far from simple (complicated state machine, need for higher collision detection, anim control for proper game balance, the AI, etc). I thought it was easy too, that’s why I’m saying :wink:

Good luck.

Thanx a lot for your response…
I would go through the link … and yeah i also know its not easy to code this but to start off i just want my characters to fight with simple animations like only punching and blocking … the rest may be coded later…

Ah, that’s fine then, good luck :wink: