1)I have set up character joints with a rigidbody, and trying to move the leg of a character using transform on its characterjoint and I want to move it from its axis and its not working! ugh
here is my code to access CharacterJoint, but I have no idea how to rotate the leg
GameObject.FindWithTag(“LeftLeg”).GetComponent (CharacterJoint).
- Question 2, anybody have reading material/tutorial on adding an animation to a CharacterJoint?
Thanks for reading!