Hey,
I need to fill an array with positions of nodes that are hand placed in the scene, but I am not sure how to go about it. I don’t want to do it by hand as there will be many. The “problem” of sorts is each node has to be unique, and they have to be added to the array in a certain order.
I haven’t been able to figure out a good idea for it, but that might be partly because it’s 5:31am and I have been programming all day er…yesterday.
Any ideas on how to do this in a streamlined way?
Thanks guys,
-Jeremy