Hi there,
Just wondering if it’s possible to make a script or new menu command in the Unity editor that pulls the necessary prefab objects and place them based on some text file that gets read from disk somewhere.
For example, I have a prefab called Block01 and I want to put an instance of Block01 into the scene at position (40, 20, 0). Can I do with a script rather than having to drag one out and then type the required coordinates?