Scripting with MonoDevelop?

So…how is this MonoDevelop supposed to work?

Ive installed MonoDevelop and am running Unity 3 (beta), but when I try opening a script from inside unity it uses Unitron instead.

Did I miss something :?:

I haven’t tried it yet, but there’s a “Sync with MonoDevelop” option in Unity, in the Assets menu.

Might help.

Go up to Edit > Preferences in Unity and set the default script editor to monodevelop. You may have to browse to monodevelop.exe on your file system as it may not be in the list in the first instance.

Thanks - that got it working :slight_smile: