Scripts recompiling when switching from monodevelop to editor

Hi all,

Ever since I installed Unity 4, I’ve noticed that my scripts recompile whenever I switch between MonoDevelop and the Unity Editor. Because my projects contains a lot of scripts, this takes a long time and reduces my productivity. Is there a way we can get the Editor to recompile only when it is absolutely necessary (full project build, or when I hit the Play button)?

I believe what you want is in Preferences, called Auto Refresh. Note that this is for ALL Assets, not just scripts, but it does seem to do what you want.

Cheers

==