Hi.
I create a table of non-interactive input fields as table data (collums and rows) in Scroll rect and have this problem.
On Play when i click and drag over input field it resets its text to “Input” from the text it gets from database.

Hi.
I create a table of non-interactive input fields as table data (collums and rows) in Scroll rect and have this problem.
On Play when i click and drag over input field it resets its text to “Input” from the text it gets from database.

Hi,
Can you please file a bug with a small repro case, so we can take a look?
Also, is there a reason you are not just using the Text component, without the InputField, if you don’t require interaction?
Cheers!
Hi. Ty for quickly respond.
Bug is reported from Unity with file.
I used InputField so I can make it interactible on demand in future.
As a workaround for now, you could disable the whole InputField component, instead of just disabling the interactable field. Will take a look at your bug as soon as possible though!
It works fine that way.
Ty