Scroll Rect blocks buttons from interaction

I’ve noticed that adding buttons to a scroll rect makes it difficult to interact with them. In fact, in my case, it offsets the pointer location of the button, so the actual location is several units above the button location.

Is there a way to fix this?

If you can’t manage to click Buttons when they are inside a ScrollView and while you’re not actively dragging, with a simple repro project, standard Buttons and ScrollView and no special scripts, then this would be a perfect case for submitting a bug. (Thank you!)

We did see some similar bugs in the past but I’m not aware that they are still active at the moment. Just for reference here, what version of Unity are you using?

2020.1.4

Very strange problem, since they would work just fine if I removed them from the scroll view.
However, when I made new buttons and added all the same components back to them, the new buttons worked just fine, so I’ve been using them.