ScrollRect with overlapping text blocking scrolling

How can I prevent my text elements from blocking the interaction with scrollrect?

I need to have visually scroll rect image behind the text, but have the text NOT blocking the interaction with the scrollrect. Is there any way to separate images that are used only for visualization from the scrollrect?

For me the problem for creating additional image layer is that it completely ignores the hierarchy for rendering. it just always renders on top of the text. Really frustrating to fight with the rendering Z order AND interaction Z order without really controlling it.

In the attached file you see hierarchy as follows:
ScrollRect
Text

And it renders correctly. But the text blocks the mousepick from the scroll rect even if it is just supposed to be dummy text created with new UI. I tried following hierarchy also:
Image
Text
ScrollRect (no visual image)

But the image alone refuses to render before the text. it just walways is rendering on top of the text. This also happens if I copy my scrollrect and remove unnecesary components from it. I have to keep the scrollrect on the Default sorting layer for it to render correctly underneath the text. Some kind of bug? Or am I doing something wrong?

Any help would be greatly appreciated!

1910177--123220--zorder.jpg

Now I found a dirty workaround to make it work. I had to copy the scroll rect that has empty image within the scroll rect. If I disable the image within the image (Still its empty with no texture) it will make the parent image to be rendered on top of the text. So this hierarchy works:

Image (Copy of ScrollRect beneath all unnecesary components deleted)
----- > Image (Empty)
Text
ScrollRect

If I disable the empty Image that is child of the parent, the parent image gets rendered on top of the text.

Maybe Im doing some primitive error but I can not see the logic in this behaviour…

EDIT: Found another way to handle the clipping problem for interaction. Create new component CanvasGroup to the items that should not block the buttosn and set its interactable to false.