EDIT, EDIT, SOME MORE EDIT:
Alright so let me retype this thing. The jumping need a lot more work done to it. My suggestion would be lowering the gravity. That would give you air time as well as more time to coordinate a landing. The main issue is that when you begin the game, you don’t know where the end goal is. Some potential fixes are:
create a camera that either runs on a track from the chocolate bar to you
create a camera that either runs on a track through the course you need to take to get to the chocolate bar
create some trail, either painted on the ground or like a light stream.
Just some ideas. The issue just keep reoccurring: I don’t know where to go. Now if that’s the point, then you want to give the player more than enough time to explore around.
Another issue is that when I die, I have to start all the way over. I’d like to restart the level. At least a few times.
I hope you don’t mind, but here is some constructive criticism on your levels:
Level one:
One of the issues I am having is the jump platform. Its extremely hard to jump on. I keep over jumping it, hitting the bottom of the platform, etc. The crumbs are also kind of glitched. You have them all come to you kind of like your a magnet all pretty and lerped. But, they kind of glitch towards you on this stage.
Level two:
Well I ran through it about 3 times before I realized I could jump on the chair. The pillow makes it seem as if you have to jump on the pillow and then onto the couch. The rubix cube only show up some of the time? I’m not even sure what its supposed to do. Also, I ran into the last ramp before the chocolate and it teleported me into the next stage. Everything was the most functional out of the other two as far as I could see. Minus the rubix cube.
Level three:
Misleading with the collect chocolate bar AND 80 crumbs. Went through this like 6 times. The time limit is fine without the search for a chocolate bar. The second time extension on top of the night stand doesn’t work. Make it kinda obvious that you need to touch the hole in the wall. Well the wall next to the hole in the wall. Also, you can jump out the window.
Level four:
Ok, so all the crumbs was cause them to “lag-lerp” to me. Other than that it was pretty straight forward and simple. That, you might want to be your first level.
Again, for your jump, I highly recommend you tune down gravity. Adjust your jump speed from there. You want a bit of air drag. As it is, the jump needs a lot of work.
Very important: If you do have some goal, make it very clear. I saw the text “get to the chocolate bar” or something to that effect, but I didn’t know where it was or if it existed. Have an intro cut-scene to show where it is, or show it using the Lerpz tutorial’s “split screen.”
This is a pretty good game concept, but I suggest you work on it a lot before you go Gold. Especially on your main mechanics. Exceptionally good music on the bedroom stage.