Seamless terrain not working

Hi! i would like to begin this by saying that i’m a new at unity and i got stuck on a issue, and maybe i just have done some settings incorrect.

I’m trying to get a seamless terrain but i just can’t get it to work.
What i want to achieve is to get the visible “squares” away so the ground feels seamless from distant.

My tilling is set to value 200 because any less will make the grass look as big as a mountain.

What i have tried so far:
Changing Offset does not effect the material.
Changing Wrap mode to anything other then repeat does not make it look better.
Downloaded and tried other free “Seamless terrains” on unity asset store and only got the same result
i have watched How to tile a texture without repetition -blender tutorial but this video was way to complicated for me.

(Also someone mentioned that my Default: Max Size is set way to high so its now set at a smaller value)

Are there any solutions for this problem?

Thanks!





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