The walls and floors are cubes.
The light shining on them is caused seams to appear. What is a simple way to fix this?
Each wall needs to be separate so that when the player touches it, it will trigger an event.
Thanks!
The walls and floors are cubes.
The light shining on them is caused seams to appear. What is a simple way to fix this?
Each wall needs to be separate so that when the player touches it, it will trigger an event.
Thanks!
I see multiples errors in your level.
You can solve your lighting problem easily by optimizing your level and make a correct level design with adapted technics.