I’ve seen this code in HOTween plugin:
HOTween.To(myObject, 1, "myProperty", 2);
This will change the variable myProperty inside myObject. For example you can write
(object.transform,... , "localPosition",...) and it will change the localPosition vector of the transform.
Any ideas about how that can be achieved? I mean getting a real variable from a string, as using Find() but for vars instead of gameobjects