Search System in Unity

Hi everyone!!!

I want to do a system where you can search by name and shows you the prefabs with that name.

Can anyone help me?

Hi and welcome.
If it has to be by name (ie you want to create a UI where you type something in and search for that prefab), then you can use Ressources.Load. Something similar is discussed here: How to find a prefab via script at RunTime? - Questions & Answers - Unity Discussions

If it doesnt have to be a UI where you type in the name, you could also just create a List where you put (either manually or automatically by looking through ressources) all your Prefabs.
When you have the GameObjects you can Instantiate them by using Instantiate(). If i understood you correctly, what you want is to preview these Prefabs, so you probably want to create some UI or effect where you show the instantiated object (enabling / disabling the correct one/s), potentially allowing the user to rotate it and so on.

Hope this helps!

Thanks, I will try to do it!! :slight_smile: