Search with an input and a slider is displayed

Hello, I’m kind of new to unity, but I ended up trying to make a mobile application, it’s quite complicated to create interfaces, since most of the things are very manual, anyway… I would like to know how it can be possible to use an input and that, when writing a letter, different things are searched from a database to be able to select them and add them to another list (in short, the final part is not essential that you answer me, what I would most like you to help me with is how to search with an input and a slider with the results) thank you very much.

This sort of reads like “Hey I learned about airplanes and how they can fly through the air… can someone tell me how to make a Boeing 747 jumbo jet for my first airplane?”

The answer of course is, start small and build up. If you consider user interfaces “quite complicated” then focus your attention there. There are MILLIONS of UI tutorials for everything in your post, so it is up to you to get very busy.

When you are doing tutorials, make sure you are doing them correctly:

Tutorials and example code are great, but keep this in mind to maximize your success and minimize your frustration:

How to do tutorials properly, two (2) simple steps to success:

Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That’s how software engineering works. Every step must be taken, every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly, literally NOTHING can be omitted or skipped.

Fortunately this is the easiest part to get right: Be a robot. Don’t make any mistakes.
BE PERFECT IN EVERYTHING YOU DO HERE!!

If you get any errors, learn how to read the error code and fix your error. Google is your friend here. Do NOT continue until you fix your error. Your error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.

Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.

Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost. If you want to learn, you MUST do Step 2.

Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there’s an error, you will NEVER be the first guy to find it.

Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!

Check out how this guy did it:

Imphenzia: How Did I Learn To Make Games:

Hello, thank you very much, I know that my request sounds a bit exaggerated because I usually work with Android Studio, but I ended up doing a project in Unity because I need to use AR, anyway… my main problems is that I don’t speak English, very little, and also, I did not find a tutorial that explains what I am asking for, that basically what I want is an Input that returns results from a database (google style, only not looking for things on the internet, obviously, but yes that when searching, a list appears below regarding what I write, in google they are more like suggestions, in this case they would be specific results from a database). Honestly, I was looking for something similar but I couldn’t find it, that’s why I asked for help here. Thanks.

Unity doesn’t have any database but you can certainly integrate third-party ones, plus I imagine there are ones on the asset store.

You could also make your own database out of whatever type of data storage mechanism you like. This would be dependent on what type of queries you want to perform against the data and of course what the data is.

I urge you to follow the steps above with the “Can I do this?” approach and work from the ground up. The full details of what you contemplate will never fit inside this little text box.

Sure, I plan to use an Azure database.

I just found this looking for another way, then I’ll see if it helps me in any way, but that’s my idea, only that it looks prettier and that the list comes out only when searching.

Ah! Are you for instance looking for how to make dynamic UI in Unity? That I can certainly help you with.

See the attached package. It turns a list of items (Sprites in this case) into selectable things onscreen.

8494565–1130474–DynamicUIDemo.unitypackage (55.7 KB)

Then I’ll take a good look at what you gave me, I don’t really know what a dynamic UI is but I suppose it is, since what I’m looking for is a mobile UI, I’m not looking to make a game or anything like that, but a normal app, just Since I needed to use AR, I ended up using UNITY, which I had never used before, nor C#, so getting used to it is quite complex for me. As I said before, when I can I will see what you sent me, thank you very much.

I’m sorry if I don’t express myself very well or if I ask for very complex things, the truth is I don’t know what is very or little complex in this sector and as I said before, I communicate through a translator :slight_smile: