Hello,
I was wondering if anyone knows any book in which they explain both mathematics and/or physics based on creating gameplay for becoming a better programmer.
Thanks!
Hello,
I was wondering if anyone knows any book in which they explain both mathematics and/or physics based on creating gameplay for becoming a better programmer.
Thanks!
The equivalent of a Physics I book along with beginning algebra and trigonometry books. More advanced problems need more advanced physics and mathematics and much more study, likely by you attending college.
If that is too much just skip for this:
And for becoming a better program you program, make mistakes, and correct. It helps though to learn discrete mathematics as a programmer of discrete decision making in your games.