I’m learning basics of Voxels and how to make them from ground up but I want to find an asset to help me make my prototype.
I don’t care much about the editor features as I’ll be making stuff procedurally. I want it to handle the heavy lifting of generating the meshes and colliders, etc.
I’ve tested one but it had a serious lack of documentation and was a waste of money as I can’t figure out how to use.
After ease of use, comes the performance. I’ll be needing to modify the 32x32x32 chunks a few couple times per second at worst scenarios.
Have you tried searching for free voxel projects on the store?
This one seen interessing:
You can also search on github for voxel projects for Unity.
That said, you most likely will need to research about Compute Shaders for Unity, so you do your calculations using the GPU.
Yes I did research the store, that’s where I got the one I talked about. Thanks
Checking it out thanks.
Did this, didn’t find anything that’s been updated.
Exactly. But I’m trying to defer doing this for later steps. I’m still finding my way around making basic meshes and also have very basic knowledge of graphical shaders but this is the way to go. There is an interesting Voxel based engine on GitHub that uses compute shaders.