Hi,
i have a strange problem with my second camera.
I have a main camera with orthographic projection for the game and a second camera with same orthographic projection to show details in my Menu UI.
The problem is, that the picture from the detail camera shows shadows in the menu. But this happenes only on mobile device. In the Smartphone Simulator in Unity editor there are no shadows.
What could be the problem here?
Main camera:
Detail camera:
Settings of the main camera:
Settings of the detail camera:
To show the view of the detail camera in my menu, i use a target texture as you can see in the settings of the detail cam.
This are the settings of the target image: