Second Camera linked to object?

Can this be done in the free Unity version 5.3.4f1?
I need to show a rotating model of Earth on a screen (GameObject).
In the provided screen shot, the black screen on the left has a static Earth texture for now. I need that to
be a live camera view of a rotating planet model that’s out of viewing range of the main camera.

You can do with with a Render Texture. Here is the docs for it:
Manual: Unity - Manual: Render Texture
Script Reference: Unity - Scripting API: RenderTexture

Hope that helps you out.

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Works perfectly. Thanks a ton, man!

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