I cannot for the life of me figure out what’s wrong.
I am using Visual Scripting, and have set up a basic “When Fire, Instantiate Bullet” event.
Can anyone tell me why when using the Player Input Manager to spawn a player prefab, the last player to spawn controls all the rest of the characters?
First player spawns in, works flawlessly. Second player spawns in, now controls both players and the first player has no more control.
Would greatly appreciate help! Been on this for literal days and am about to scrap the whole thing. Images below to show what’s been done.