Hey guys,
we are trying to add secondary map (normal detail texture) but adding it not only doesn’t show the intended texture but also disables main normal texture
Anybody else seen this?
Or are we doing anything wrong? (please note that secondary normal map value is extreme for test purposes)
Without detail map main normal is working OK:
I had the same problem. It seems that the option: ‘Detail Normal Map’ was disabled by default. The Detail Normal Map option can be found at: Edit/Project Settings/Graphics/Tier Settings.