Secure Save System [RELEASED]

Hello everyone!

The Secure Save System is up on the asset store: http://u3d.as/content/autosave-syndrome/secure-save-system

This system is extremely secure and easy to work with.

It’s a class working much like PlayerPrefs but instead of saving to the registry, it saves to a seperate file. It functions by encrypting the data and saving it into a text file. It then loads the data and decrypts it so the data is ready to use. Able to save integers, floats, bools, strings as well as arrays, lists, vectors, colors and quaternions. It can also save transforms (position, rotation and scale).

The price is 15$.

How’s that secure?

The key is the encryption. When you use PlayerPrefs to save data to the registry, anyone can enter it and modify values. With this system you save encrypted values to a text file in which anyone can get into but everything is scrambled so you cannot see what you are changing and if you modify anything, the saved data becomes corrupt.