SecureMe is a plugin to prevent memory and PlayerPrefs hacks in your games with the use of three custom type (int, float, string) and a secure PlayerPrefs replacement.
Most of the hackers/cheaters around either modify the PlayerPrefs data or use some memory scanner/editor to change variables on the fly like “Cheat Engine” on Windows or “GameCIH” on Android.
Without secured variables, changing the amount of money in a game for example is within the reach of everyone and can easily make your games or leaderboards useless.
With “SecureMe”, the custom integer, float and string type are encrypted in memory with a 256 bit AES algorithm, as well as the PlayerPrefs replacement which should prevent basic cheating/hacking in your games, either with memory editing software or with PlayerPrefs editing.
Basic documentation: http://secureme.mydedibox.fr/SecureMe.pdf
Webplayer (to test memory and PlayerPrefs hacks): http://secureme.mydedibox.fr/test/
THE PACKAGE IS FREE - DOWNLOAD LINK BELOW
1363906–70994–$SecureMe-1.0.unitypackage (53.4 KB)