is there anyway we can control the seeing distance in a game… like when you are looking of into a plain can we control the cut off point? I hope im making sense
It’s called the Far Clip Plane and can be found in each camera.
I recommend you download the platform tutorial and go through it, you will find a wealth of information as it uses tons of common tricks.
I think the far clipping plane on the camera or fog render settings may be what you are looking for.
Ricko
Edit: You beat me to it Laurent!
THANKS!
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