Seeing mesh colliders in Unity 2.x

Is there any reason we cant see mesh colliders in Unity 2.x? Like we can view a normal collider (green mesh)?

It makes it very very difficult to position and adjust them when they are not visible.

Or am I missing something obvious?

Yeah, noone implemented visualization for them. A couple of days ago I so wanted to see convex mesh colliders in the scene view that I want this feature as well! So yeah, we’re on it.

Awesome… thanks for the update :slight_smile:

cool! i’m so glad we’re not going insane here at sector3! :wink:

Cheers.