Seeing the model from the inside with a reversed texture

I am not sure how is this called and i am new in this program, and i would like to know how to :frowning:

I want to see the texture that is outside the building when the camera is inside.

This is the building from the outside

From the inside

How do i see the reverted texture inside teh building from the inside?

Thanks in advance
Seyren :slight_smile:

What you are looking for is double sided textures which is something that you would have in your shader. Another way to go about this without having a special shader is to duplicate your geometry and flip the normals.

Can you tell me which shader does this? I don’t seem to find it and i tried all of them and any of them did it, i don’t want to make the model twice to make the game as less consuming as possible

Thank you ^^

Maybe a double sided material will do, I found this with google so I can’t attest to it’s effectiveness http://www.derkoi.co.uk/?page_id=981

The shader works perfectly, thank you so much everyone for helping me, i really appreciate it :slight_smile: