Seeing through walls

okay, let’s get this out of the way right now; this is not the “I can only see through one side of my 3d models walls” problem. This deals with walls that I’ve made out of cubes, as well as the correct side of 3d models. My issue is that if I get too close to a wall or model I see right through it no matter what side I’m on. It’s almost like I’m peering through a window, and I’m wondering if there’s a way to fix this issue. Thanks for any help, God bless.

I think you have to adjust the near clipping panes value in your camera