Hi,
I’m using the HTC Vive Focus 3 with Unity to build an Android application that streams stereo videos on the headset. The video source is stereo, so it has separate left and right eye feeds. I’m new to Unity and need help figuring out how to achieve this setup where each eye can see a different video source.
I’ve done some research and came across Unity’s lerp
and stereoEyeIdx
methods, but I’m not sure if they’re the right approach. Do you have any recommendations or guidance on how to implement this?
Thanks!