SEHException Exception has been thrown by the target of an invocation

Hello, this error occures only on WP build, in editor everything is ok.

Here is a log

This happens in nData package.

Unity version is 4.5.5f5

Hi,

a bug report with a repro attached would be nice.

Looks like the problem in the nData package.

I’ve change DynamicInvoke to Invoke at some part of code where nData creator fire the delegate,
and then found that GameObject has been destroy on scene change, but attached script was not. maybe because of unprescribed events. And then Script handled fired events, and tried to find the gameObject which was destroyed.