Select a class of weapons....

Hello. This is my question : How I do when the player spawn I select a class (assault, sniper, …) and it result OnGUI ??

if(GUI.Button(Rect(CenterW + 5, CenterH + 20, 290, 65), "Red Team"))
		{
			CurTeam = "Red";
                 if(GUI,Button(Rect(CenterW - 10, CenterH + 20, 245, 30), Assault))
                 {
                        weapon1.SetActive(true);
                        weapon2.SetActive(false);
                 }
                 else   if(GUI,Button(Rect(CenterW - 10, CenterH + 20, 245, 30), Sniper))
                 {
                        weapon1.SetActive(false);
                        weapon2.SetActive(true);
                 }
		}

Is that the entire script?