Select animation for clients

Using network animation i can run all animations in client :), but want select only some for run in client.
How can I do this?

I did so

        if (!isLocalPlayer)
        {
            spriteRendererClient.GetComponent<Renderer>().enabled = false;
            spriteRendererServer.GetComponent<Renderer>().enabled = true;
            return;
        }
        else {
            spriteRendererServer.GetComponent<Renderer>().enabled = false;
            spriteRendererClient.GetComponent<Renderer>().enabled = true;
        }

it worked :wink: