When I click the “Select” button to select texture etc in Unity3D, then I just get the “turning wheel”, and then it stocked.
I have upgraded to latest Unity 5x version, but nothing happens.
This even on a new project, whit nothing in it.
I assume Kalak is referring to the round target looking button that is in the inspector next to where you could typically drag and drop an asset that takes in you in to an asset browser style interface…
assuming that is the case … and your getting spinning I can think of two things:
a) you have some kind of corrupt cache in your project (google how to clean your project cache if so)
b) you have an asset that is corrupt and is causing unity to hang when it tries to read that as part of the asset browse – if this is the problem you can use the split half isolation method of troubleshooting to find which asset is causing the problem (google that if your not familiar with it)