Select camera on first menu

So i have two scenes. One is menu and other my main scene. If first button in menu scene is preset i want load camera 1. if in main scene button 2. preset scene starts whit camera 2. haw cold i do it? is it possible?

Good question, considering that LoadLevel doesn’t take any parameters.

What you could do is have both of those cameras in your menu scene and set them there, then tell that camera object to not be destroyed during the scene load with Object.DontDestroyOnLoad(), or maybe use LoadLevelAdditive() to not destroy any of them.

Alternatively you can store the camera choice in PlayerPrefs when they click the button, and then read it in from PlayerPrefs in your second scene so you know which camera to set as the active one.