Selectable Inspector

I’ve created a small, free utility that allows the creation of multiple custom inspectors for a single class.

Download (.unitypackage):
http://dl.dropbox.com/u/33426743/SelectableInspector.unitypackage

GitHub Repo:
https://github.com/Thinksquirrel-Software/Selectable-Inspector

This is very simple to implement (just replace OnInspectorGUI with a DrawInspectorGUI method).

Developers: Feel free to redistribute it in your asset packages, especially if you have inspectors modifying common Unity components such as the Transform/Camera/etc…

Let me know if you guys catch any bugs. Would love to see this functionality in Unity by default whenever more than one custom inspector is present!

Very necessary thing! Thanks for free distribution :slight_smile: I will give the reference to your work in my topic.