Selection GetFiltered and sliced sprites

Selection.GetFiltered doesn’t seem to be working with sliced sprites with SelectionMode.Assets or SelectionMode.DeepAssets.

Heres my code:

Selection.GetFiltered(typeof(Sprite), SelectionMode.Assets)

this doesn’t return anything when the sprite in question is a sliced sprite

Is anybody else getting this issue? Is it a bug or am I doing something wrong?