SelectionGrid tooltip not working?

I can’t seem to get the tooltips working with SelectionGrid.

When I attach the following script to an empty GameObject the button tooltip works just fine. SelectionGrid does nothing.

Is there something wrong with the code here? I have seen similar implementations in examples that should work just fine.

private var gridContents : GUIContent[] = [
	new GUIContent ("First", "Tooltip 1"),
 	new GUIContent ("Second", "Tooltip 2"),
 	new GUIContent ("Third", "Tooltip 3")
];

private var selectedIndex = 0;

function OnGUI () {
	// create a selectiongrid, tooltips not working
    selectedIndex = GUI.SelectionGrid(new Rect(10,10,100,60), selectedIndex, gridContents, 1);

	// create a button with exact same content, tooltip is working
    GUI.Button(Rect (120,10,100,20), gridContents[0]);

	// show tooltip
    GUI.Label(Rect (10,120,100,40), GUI.tooltip);
}

Looks like a bug in Unity 4 since it works in Unity 3.5. Use the bug reporter app.

–Eric

Thanks for the confirmation Eric. I reported this as a bug.