selective streaming (webplayer)

hey guys,

just a short question…

if iam gonna load a application into the webplayer, what will be loaded? Will the client load the entire build or just the Area that is loaded? so if i am gonna say in code that first area would be zone01, but have zone02 zone03 also in the package for later loading, will they be loaded OnLevelLoad?

Cheers

zem

The client will always load the whole scene with all thats in when you enter it.

if you want to only load part of it you must either use resources and manually instantiate the stuff or own Unity Pro and work with asset bundles

will it also load assets from another scene? Lets say i have a scene “wood” which is full of different tree’s and i am gonna load the scene “waste”, will it also load the assets from the “wood scene”?

thanks

If your concern is about loading time then you might want to check out this manual page, which explains how to stream later levels to the browser while the user is playing.

<3 thanks andy! exactly what i was looking for :slight_smile: