I’m interested in creating a game with Unity. So far I’ve only created non-commercial/non-public products and I’m willing to take the next step but I have a question regarding the subscription model.
So, my annual gross is $0, therefore I’m eligible to use Unity Personal. Let’s assume the following: I’m developing my game and releasing it. As it’s just a simple game I no longer need to use Unity, my game just works and sells nicely. So nicely that I exceed the $100.000 annual income. Here comes the question: In that mentioned scenario after releasing my game, I don’t need to buy a Unity subscription, because I don’t develop anything with Unity (because the game is finished), right? If and only if I decide to actively develop the game again (or starting to develop a new game), or rather: “using Unity again for a project”, I need to subscribe to Unity Plus/Pro, right?
In short: I only need to have a Unity subscription (fitting my annual income) if I’m actively developing (not selling) a project with Unity?