Hi,
I am trying to find a solution to reach an visual effect called sematic segmentation. - Which is used in Simulation. - Each type of Object (cars, pedastrians, lanes, etc.) are coloured with a flat collor (no shading etc.). - What tool (maybe shadergraph) and what shader could be used to reach such effect?
example image for Semantic Segmentation:
https://blogs.unity3d.com/2018/01/23/designing-safer-cities-through-simulations/
Thanks in advance!