I’m trying to develop a semicircular bar to display health and mana, I’ve been tinkering with the circular health bar found here http://answers.unity3d.com/questions/14770/creating-a-circular-progressbar-timer.html However i cannot figure a way to make it semicircular other than changing the max value in the inverse lerp to be double any value possible, However i feel there may be a more efficient way of doing so and wanted to ask around.
This is the UI i am attempting to make.
