Hi all !
I have a little problem :
I try to program this event : when my raycast hit an object with the tag “enemy”, a message is sent to this object.
This is the beginning of my code :
function Impact () {
var pointImpact : RaycastHit;
var degats = Random.Range(25, 37);
if(Physics.Raycast(transform.position, transform.TransformDirection(Vector3(Random.Range(-0.02, 0.02), Random.Range(-0.02, 0.02), 1)), pointImpact, 250)){
if(pointImpact.collider.tag == "Ennemi") {
///////////// How to send the message to the hited object ?
}
}
}
Your help is welcome
Cordially, SergentRock.