//weapon script code
function OnCollisionEnter(other : Collision) { if (other.relativeVelocity.magnitude > 2) SendMessage("GetTotalDmg",Damage); }
what the above code does is send info about the weapon to the monster that is being struck.
I’m a bit unsure if I am doing this right, as it doesn’t really work so I assume I’m having issues sending the message properly(since all the functions work properly, tested wit variables).
Any help would be appreciated.