Send variables to another build

Hey guys.

I’ve got a question. Is it possible to make 2 builds. Let’s say Backbone.exe and Receiver.exe.
Backbone.exe launches Receiver.exe.

And now comes the question.
Receiver.exe has a few variables that need to be send to Backbone.exe. And the other way around.
But, how :slight_smile:

I’ve got this now.

using UnityEngine;
using System.Collections;
using System.Diagnostics;

public class script_main : MonoBehaviour {
	
	private Process process;
	
	// Use this for initialization
	void Start () {
		process = new Process();
		process.StartInfo.FileName = @"C:\BUILDS\receiver.exe";
		process.StartInfo.Arguments = "henk";
		process.Start();
	}
}

But how to access it in the receiver.exe?

You could use a encoded file to pass the parameters between the 2 builds, like xml file, or txt file.
I say encoded in case you don’t want your user to see the params.

Good look