sending coordinates from python into unity and attaching an object to that set of coordinates


I’m new to Unity and am trying to create a simple scene where theres a table and an object which moves around according to coordinates being sent from a python script. In the python script I have the coordinates being sent through sockets and from those coordinates which I receive in unity, am I able to attach an object to those sets of coordinates? Any recommendations for a basic tutorial just for this? A lot of the tutorial resources seem to go into detail on things that aren’t related to this.