Sending Data from First Person Character Scripts over UnityOSC

Hi all,

I want to be able to send the cartesian coordinate system from a First Person Controller script over Open Sound Control:
https://github.com/jorgegarcia/UnityOSC

I found this wonderful series of tutorials that demonstrate how this is possible with UnityOSC and a 2d Player script; it works fairly well:

When I try to implement this within a First Person Controller script, I run into the following compiler issue when trying to access functions within the UnityOSC scripts:
The name `OSCHandler’ does not exist in the current context

[edit] This tutorial solved the issue:
https://unity3d.com/learn/tutorials/modules/beginner/scripting/getcomponent

All the best,

Ricky

I actually managed to figure this out pretty quickly but I can’t seem to figure out how to access the rotation transform data directly.

[edit] solved!