jwanga
1
I understand that when using Unity as a library in IOS I can send a message to Unity from IOS with the following:
(void)sendMessageToGOWithName:(const char*)goName functionName:(const char*)name message:(const char*)msg;
But its unclear to me how I send messages from a unity script back to the Native IOS application
But its unclear to me how I send messages from a unity script back to the Native IOS application[/QUOTE]
Have a look at our documentation about native plugins. You’ll have to write an intermediate C layer.
1 Like
jwanga
3
Have a look at our documentation about native plugins. You’ll have to write an intermediate C layer.[/QUOTE]
Thank you creating a native plugin worked