Hi. I was wondering what steps I need to take in order to be able to send my game to someone else to test it, without uploading it to the app store. Right now I can compile it just fine and run it on my iTouch. The other person gave me there iPhone4 UDID. Do I need to add that to my devices in itunes connect or something? Or do I build using my distributor profile?
Thanks
-John
look up “Ad Hoc distribution”
You need to add their UDID to your list of 100 devices. Then you need to create a new “distribution” provisioning profile, and set it to be an ad-hoc profile (not an App store one.) You need to then set the XCode project to use your new provisioning profile for codesigning, and build your app. You then need to send both the App and the .mobileprovision file to your tester.
They can then install the App without using XCode simply by dragging both the app and the certificate onto the library panel in iTunes and syncing their device.